注册系统日志回调,根据日志内容和类型处理一些特殊问题
using UnityEngine;using System.Collections;public class SetupVerification : MonoBehaviour{ public string message = ""; private bool badSetup = false; void Awake () { Application.RegisterLogCallback (OnLog); } void OnLog (string message, string stacktrace, LogType type) { if (message.IndexOf ("UnityException: Input Axis") == 0 || message.IndexOf ("UnityException: Input Button") == 0 ) { //处理异常信息 } } }